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gnu: raylib: Update to 5.5.
* gnu/packages/game-development.scm (raylib): Update to 5.5. [inputs]: Replace glfw with glfw-3.4. Change-Id: If312732d3602dc2e495c32a78fe9390642da726c Co-authored-by: Arnaud Lechevallier <arnaud.lechevallier@free.fr>
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@@ -3693,7 +3693,7 @@ progresses the level, or you may regenerate tiles as the world changes.")
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(define-public raylib
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(package
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(name "raylib")
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(version "5.0")
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(version "5.5")
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(source (origin
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(method git-fetch)
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(uri (git-reference
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@@ -3703,7 +3703,7 @@ progresses the level, or you may regenerate tiles as the world changes.")
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;; TODO: Unbundle src/external
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(sha256
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(base32
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"0327licmylwlh5iyzw35pq7ci2d15rp3jms5i9p0vfg1rlv2sjw0"))))
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"1dhy9ghbwvz0s434j03rfa2l6wxcfj028vlkk1xbf5q97vin5pr7"))))
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(build-system cmake-build-system)
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(arguments
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(list #:tests? #f ;no test
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@@ -3722,8 +3722,14 @@ progresses the level, or you may regenerate tiles as the world changes.")
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#define MA_ENABLE_ONLY_SPECIFIC_BACKENDS
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#define MA_ENABLE_PULSEAUDIO
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#include \"external/miniaudio.h\"
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")))))))
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(inputs (list glfw pulseaudio))
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"))))
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(add-after 'install 'install-api-files
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;; For generating bindings.
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(lambda _
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(copy-recursively
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(string-append #$source "/parser/output")
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(string-append #$output "/share/raylib")))))))
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(inputs (list glfw-3.4 pulseaudio))
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(native-inputs (list pkg-config))
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(synopsis "C library for videogame programming")
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(description
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