The package texlive-latex-base in TeX Live 2021 will depend on
texlive-latex-l3kernel and texlive-latex-l3packages. Therefore we need to
remove their build dependency on texlive-latex-base to avoid a circular
dependency.
l3kernel and l3packages don’t need LaTeX during build, just IniTeX.
So to make them use it, modify texlive-build-system to allow disabling
the #:texlive-latex-base and #:tex-format parameters, and also add
a #:tex-engine parameter.
We also need to add texlive-docstrip as a native input, which was
previously provided by texlive-latex-base.
* gnu/packages/tex.scm (texlive-latex-l3kernel,
texlive-latex-l3packages)[arguments]: Add ‘#:tex-engine’, ‘#:tex-format’
and ‘#:texlive-latex-base’ parameters.
[native-inputs]: Add ‘texlive-docstrip’.
* guix/build-system/texlive.scm (lower)[build-inputs]: Don’t add
‘texlive-latex-base’ if its keyword parameter is false.
(texlive-build): Add ‘tex-engine’ keyword parameter.
[builder]: If a ‘tex-engine’ parameter was passed, use it. Otherwise, use
‘tex-format’ as the engine.
* guix/build/texlive-build-system.scm (compile-with-latex): Add ‘engine’
parameter. If the ‘format’ parameter is false, add “-ini” option to the
command line.
(build): Add ‘tex-engine’ parameter. Pass it down to ‘compile-with-latex’.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
Fixes <https://issues.guix.gnu.org/48552>.
* gnu/packages/build-tools.scm (meson): Update to 0.59.0, which includes a
reproduceability fix for builds that link against multiple LLVM libraries.
Signed-off-by: Ludovic Courtès <ludo@gnu.org>
* gnu/packages/patches/ghostscript-no-header-creationdate.patch: Disable
writing "xmp:ModifyDate" and "xmp:CreateDate" if GS_GENERATE_UUIDS is set to
"0" or "no".
This is a followup to c823b95825, fixing
tests for sed and diffutils on armhf-linux.
* gnu/packages/base.scm (sed)[source]: Add
"coreutils-gnulib-tests.patch".
(diffutils)[source]: Likewise.
* gnu/packages/commencement.scm (diffutils-boot0)[source]: New field.
Thanks to Guillem Jover <guillem@debian.org> on the OFTC's #debian-dpkg
channel for helping with troubleshooting.
Letting GNU Tar recursively walk the complete files hierarchy side-steps the
risks associated with providing a list of file names:
1. Duplicated files in the archive (recorded as hard links by GNU Tar)
2. Missing parent directories.
The above would cause dpkg to malfunction, for example by aborting early and
skipping triggers when there were missing parent directories.
* guix/scripts/pack.scm (self-contained-tarball/builder): Do not call
POPULATE-SINGLE-PROFILE-DIRECTORY, which creates extraneous files such as
/root. Instead, call POPULATE-STORE and INSTALL-DATABASE-AND-GC-ROOTS
individually to more precisely generate the file system. Replace the list of
files by the current directory, "." and streamline the way options are passed.
* gnu/system/file-systems.scm (reduce-directories): Remove procedure.
* tests/file-systems.scm ("reduce-directories"): Remove test.
Upstream fixed those tests, no need to tweak them anymore.
* gnu/packages/backup.scm (rsnapshot)[arguments]: Remove modifications
to tests done in 'check' phase.
* gnu/packages/bittorrent.scm (transmission-remote-gtk): New variable.
* gnu/packages/patches/transmission-remote-gtk-fix-appstream.patch: New file.
* gnu/local.mk (dist_patch_DATA): Add it.
Co-authored-by: Leo Famulari <leo@famulari.name>
* gnu/package/crypto.scm: (libolm)[source][snippet]: Delete
"gradle-wrapper.jar". It is a bundled compiled (!) version of gradle.
Signed-off-by: Maxim Cournoyer <maxim.cournoyer@gmail.com>
* gnu/packages/game-development.scm (python-pygame-sdl2): New variable.
Reuse package definition from previous python2-pygame-sdl2, with the
following additions:
[source]: Also drop “gen3” in snippet.
[arguments]: Drop #:python.
[native-inputs]: Use ‘python-cython’ instead of ‘python2-cython’.
(python2-pygame-sdl2): Define in terms of python-pygame-sdl2.
* gnu/packages/game-development.scm (renpy)[#:modules]: Add SRFI-1.
[#:imported-modules]: Likewise.
[#:phases]<fix-commands>: Search for ‘python2’ and ‘xdg-open’ in inputs.
<start-xserver>: Search for ‘xorg-server’ in native-inputs.
<install>: Search for ‘python2’ in inputs.
<wrap>: Search for python dependencies in inputs.
[inputs]: Add python2, drop python2-pygame (already propagated by
python2-renpy). Move xorg-server from here…
[native-inputs]: … to here.
[propagated-inputs]: Empty.
* gnu/packages/game-development.scm (python2-renpy)[#:phases]<fix-commands>:
Search for ‘xdg-open’ in inputs.
<set-build-vars>: Search for ‘cython’ in native-inputs.
[native-inputs]: Move ‘xdg-utils’ from here…
[inputs]: … to here.
These sources are written in Ren'py (the language) and thus not particularly
useful before renpy itself is built. In particular, they serve no purpose
when installed without prior compilation.
* gnu/packages/game-development.scm (python2-renpy)[#:phases]<install>:
Drop installed "common" folder.
(renpy)[#:phases]<install>: Adjust comment accordingly.