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* gnu/packages/game-development.scm (godot): Update to 4.1. [source]: Update snippet: remove embree and enet; add amd-fsr, astcenc, basis_universal, brotli, linuxbsd_headers, etcpak, meshoptimizer, msdfgen, noise, openxr, rvo2, spirv-reflect, thorvg, volk, vulkan. [arguments]: Remove #:scons. Update #:scons-flags to unbundle more libraries. [phases]: Remove 'build-headless phase (headless is no longer has a separate build). Add 'fix-dl-open-paths and 'unbundle-xkbcommon phases. In 'install phase, remove headless output. Update 'wrap phase to remove eudev. [outputs]: Remove headless. [inputs]: Add dbus, embree, enet, fontconfig, glslang, libpng, harfbuzz, icu4c, libxkbcommon, openxr, speech-dispatcher, vulkan-loader, zlib. Remove bullet. Rename freetype to freetype-with-brotli. (godot-lts): New variable. godot@3 is the LTS release. * gnu/packages/games.scm (superstarfighter)[native-inputs]: Use it. [inputs]: Use it.