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* gnu/packages/game-development.scm (godot): Update to 4.6. [source]: Remove libjpeg-turbo patch and add glslang patch. Update snippet to preserve dr_libs and re-spirv and remove glslang. [arguments]<#:scons-flags>: Disable builtin glslang. <#:phases>: Add unpack-mesa and use-system-spirv phases. Add file from mesa to unbundle-wayland phase. [inputs]: Add spirv-headers and change zstd to zstd-1.5.7. * gnu/packages/patches/godot-glslang.patch: New file. * gnu/local.mk (dist_patch_DATA): Update to current patch for godot. Change-Id: I9b0daf4d25d317f2de3333a9adeaafbf548e0e2f
124 KiB
124 KiB